List all unlocked weapons
Gets a list of all unlocked (and enabled) weapon ids from the game.
#
Examplefunction listToTable(clrlist) local t = {} local it = clrlist:GetEnumerator() while it:MoveNext() do t[#t+1] = it.Current end return tend
local weapons = CL.WeaponDataMgr.GetUnlockWeaponList();local list = listToTable(weapons);
for key, val in pairs(list) do print(key,val)end
#
User VariablesNo user variables.